Maybe the map in general gives you more Rupees, maybe you receive the boost with Mother Maiamai or maybe Mother Maiama even gives you an Experience boost in addition. Maybe on the "Two Worlds Map" the perk will be getting more Rupees, since A Link Between Worlds set a big focus on Hyrule's infamous currency with Ravio's Shop. ![]() The Twilight Map gives double material drops, the Termina Map gives double weapon drops, the Grand Travels gives more food drops and on the Koholint Map you can chose the perk that you want. This might even tie in with this map's big bonus. Collecting Maiamais as item cards would also be nice, which you then can use on Mother Maiamai for bonuses. using the Ice Rod to eliminate flame rings, which unlocks rewards. And all would be accompanied with a nice 8-Bit rendition of the classic Dark World theme.Īs the item cards on this map they could use all nine items from Ravio's Shop for various purposes, e.g. You would start in Hyrule and then unlock portals via Bracelet item cards to enter the individual separate areas of Lorule, where you find the various "Final Battle!" missions. And it's likely that the final Adventure Map will follow a similar dynamic, where we get both the classic Hyrule from A Link to the Past / A Link Between Worlds and Lorule in 8-Bit as one big 16 x 8 map. ![]() The Grand Travels Map showed a new approach, where Koei Tecmo combined two worlds into one. Or alternatively he could get a costume without the bunny mask similar to Cia. So, expect a very colorful character.Īdditionally for Ravio it would interesting, if he had a similar mechanic to Linkle or even Zanto, where he's taking the mask off. It's also very likely that both Sheerow and Ravio's big bag of Rupees will play a part in the moveset. And other items from the shop still could be part of the moveset, similar to how Toon Link uses the train with the Sand Wand. Alternatively Koei Tecmo could focus on one item, where the Tornado Rod would be the one that's unique and fit Ravio's clumsiness very well. He does have lots of possibilities with his shop items, though, where an interesting approach would be that he uses the "Bracelet" as his weapon type and utilizes all the different items for different moves and combos in a more clumsy style. While Hilda and Yuga already hold their potential weapon types in their hands on the above artwork, it's not as obvious with Ravio. And following his boss fights he probably will shoot energy attacks and create copies of himself, maybe even incorporate elements from Yuganon. He also could summon walls that come out of ground to turn himself into a painting for a move. But in the very least he could paint things that come to life, like the soldier enemies from A Link Between Worlds. That should allow for some interesting moveset ideas, however, turning himself or others into paintings as a fully developed gameplay mechanic would probably be out of the question. Yuga is probably the most interesting candidate here thanks to his Brush Wand. She might also take a page from Cia's book and summon Dark Ravios around her. In A Link Between Worlds she summoned dark vines and Koei Tecmo would probably make good use of this for her fighting abilities. Hilda would continue the streak of playable princesses in this game and her weapon would be her Staff / Triforce Scepter. That would be utterly amazing and we shouldn't expect this to happen, but in any case let us look at the potential movesets and weapons of all three Lorule superstars. And since both the roster menus on Nintendo 3DS and Wii U have space for three additional characters to make it an even 30, there is also the slight possibility that we're getting the complete Lorule trio at this point, where one character will be free DLC similar to Medli. ![]() It shouldn't surprise anyone that it's going to be two out of these three main characters of the game. The Lorule trio of Ravio, Hilda and Yuga.
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